As long as I’m enjoying myself it’s not a bad thing, right?

  • jjjalljs@ttrpg.network
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    11 hours ago

    I want to play again with a group that comes up with reasonable plans that play to their competencies.

    I think a lot about how in a modern day magic game, the players wanted to contact another (NPC) group. They learned the NPCs were like double warded against magic, but spent a lot of time trying to punch through the wards to teleport to them. After two expensive, failed, attempts I was like “do you want a clue?”. They were like yes. I was like “if you just want to talk to them, why don’t you try calling them on the phone?”