“So then it’s onboarding people, teaching them how to play D&D, which is really complex”

  • Valdair@kbin.social
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    10 months ago

    I don’t disagree with your stance, but I am curious why you decided on a trainer instead of picking the easier difficulty. Did you try it and still find it too much? I have read about the differences between modes but haven’t actually tried anything other than normal, and even though I’m extremely familiar with PF 1e and D&D 5e I’ve struggled with lots of encounters.

    • Onii-Chan@kbin.social
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      10 months ago

      I initially started on easy, but just found it far too complex of a system to get my head around, and when my work hours can see me going days between play sessions, any knowledge I do pick up often isn’t retained. I also just don’t enjoy turn based combat at all, so when I enter combat, I just throw on god mode and infinite turns to get it over and return to the story or quest more quickly (I’ll often alter things depending on what’s happening in the game at the time though. For example, I did the Gauntlet of Shar with Shadowheart on her own, as it felt like something she needed to tackle solo, even if I wasn’t in any genuine danger.)

      I guess tl;dr - even easy was a bit too much for me to take in given my work schedule, as well as the combat taking a lot of time away from the aspects of the game I love, namely exploration and stories.

    • Ulu-Mulu-no-die@lemm.ee
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      10 months ago

      Not the one you’re asking but I feel the same as them.

      I am playing on the easiest setting with no mods because it’s my first playthrough, I can finish the combat sessions without struggling but I don’t like the combat mechanics at all, this system is just not for me.

      Next playthrough I’ll use mods and if there’s something that can make combat finish as fast as possible so I don’t have to deal with it too much, I’ll definitely use it.