I will argue that Witcher 3 did not have enough content for it’s own world. Don’t get me wrong, the content was great, but there’s large swathes of emptiness inbetween. The devs tried to fill it with map markers that got repetitive very quickly (hello, random floating barrels).
IMO, downscaling the world to 75% size and reducing the amount of non-quest content would have made the game better.
I will argue that Witcher 3 did not have enough content for it’s own world. Don’t get me wrong, the content was great, but there’s large swathes of emptiness inbetween. The devs tried to fill it with map markers that got repetitive very quickly (hello, random floating barrels).
IMO, downscaling the world to 75% size and reducing the amount of non-quest content would have made the game better.