Why would you try to play the Witcher without a map? That’s madness.
Anyway, as someone with limited patience for endless dumbass fetch quests, I find the “here’s the bullshit thing you gotta go click once on” tooltips to be helpful.
If you’re advocating for less filler and more quests that require actual thought while remaining interesting, I’m wayyyy on board.
I did play the Witcher without a minimap and it was excellent. It was a well designed game with good landmarks, good geographic flow and useful dialogue that communicated through the game world and characters itself.
Other games aren’t as well designed and are literally impossible to play with the minimap disabled.
And for sure, I hate dumb fetch quests as much as anyone, but having meta-game direction techniques like highlighting and minimaps/compasses makes it far easier for designers to get away with poorly designed dumb quests of zero consequence because at no point do you ever need to think about what you’re doing.
Why would you try to play the Witcher without a map? That’s madness.
Anyway, as someone with limited patience for endless dumbass fetch quests, I find the “here’s the bullshit thing you gotta go click once on” tooltips to be helpful.
If you’re advocating for less filler and more quests that require actual thought while remaining interesting, I’m wayyyy on board.
I did play the Witcher without a minimap and it was excellent. It was a well designed game with good landmarks, good geographic flow and useful dialogue that communicated through the game world and characters itself.
Other games aren’t as well designed and are literally impossible to play with the minimap disabled.
And for sure, I hate dumb fetch quests as much as anyone, but having meta-game direction techniques like highlighting and minimaps/compasses makes it far easier for designers to get away with poorly designed dumb quests of zero consequence because at no point do you ever need to think about what you’re doing.
Was that your first playthrough or did you already know the map because you walked through it so many times before?