Nemeski@lemm.ee to Technology@lemmy.worldEnglish · 3 days agoNearly a year since launch, Apple’s Vision Pro still searching for a killer appwww.computerworld.comexternal-linkmessage-square78fedilinkarrow-up1222arrow-down111
arrow-up1211arrow-down1external-linkNearly a year since launch, Apple’s Vision Pro still searching for a killer appwww.computerworld.comNemeski@lemm.ee to Technology@lemmy.worldEnglish · 3 days agomessage-square78fedilink
minus-squareByteJunk@lemmy.worldlinkfedilinkEnglisharrow-up5arrow-down1·3 days agoProbably the dev would have to spend more, usually Dev kits come with a bunch of handy features for debugging/testing, but including SDK and licensing yeah, more money.
minus-squareClent@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up1·2 days agoWith Apple the devkit would be a Mac that can run the latest version of Xcode same as any other Apple dev workflow.
minus-squareByteJunk@lemmy.worldlinkfedilinkEnglisharrow-up2·2 days agoDon’t you think the goggles would be useful? In any case I looked it up, seems like apple will just lent them out if you have a solid pitch for a VR APP: https://developer.apple.com/visionos/developer-kit/
Probably the dev would have to spend more, usually Dev kits come with a bunch of handy features for debugging/testing, but including SDK and licensing yeah, more money.
With Apple the devkit would be a Mac that can run the latest version of Xcode same as any other Apple dev workflow.
Don’t you think the goggles would be useful?
In any case I looked it up, seems like apple will just lent them out if you have a solid pitch for a VR APP:
https://developer.apple.com/visionos/developer-kit/