Hell, even Divinity Original Sin 1 would put the storytelling and roleplaying aspects of Elder Scrolls on the floor.
Then again, Bethesda learned nothing from FO76, which resulted in Starfield being what it is (devoid of meaning, story or anything other than space dungeons). I doubt they learned anything from it, either.
Hell, even Divinity Original Sin 1 would put the storytelling and roleplaying aspects of Elder Scrolls on the floor.
Then again, Bethesda learned nothing from FO76, which resulted in Starfield being what it is (devoid of meaning, story or anything other than space dungeons). I doubt they learned anything from it, either.