Chloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 13 hours agoThe world is ending but here's a side quest - will RPGs ever solve their urgency problem?www.eurogamer.netexternal-linkmessage-square49fedilinkarrow-up186arrow-down10
arrow-up186arrow-down1external-linkThe world is ending but here's a side quest - will RPGs ever solve their urgency problem?www.eurogamer.netChloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 13 hours agomessage-square49fedilink
minus-squarehitmyspotlinkfedilinkarrow-up3arrow-down1·7 hours agoBut much much less as a percent of population. I don’t want to diminish slavery in any way, but the indebted servitude of now is very different to the, for example, Roman concept of slaves as property that you walk through the street with.
But much much less as a percent of population.
I don’t want to diminish slavery in any way, but the indebted servitude of now is very different to the, for example, Roman concept of slaves as property that you walk through the street with.