nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 23 hours ago'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'www.pcgamer.comexternal-linkmessage-square27fedilinkarrow-up1145arrow-down11cross-posted to: [email protected][email protected][email protected]
arrow-up1144arrow-down1external-link'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 23 hours agomessage-square27fedilinkcross-posted to: [email protected][email protected][email protected]
minus-squaredrkt@scribe.disroot.orglinkfedilinkEnglisharrow-up10·14 hours agoYou speak of developers as if they have no agency. The Hopoo folk left because they didn’t want to work on RoR anymore.
minus-squarecalamityjanitor@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down1·5 hours agoWell yeah, Hopoo sold the RoR franchise to gearbox 2 years ago. Moving from a small indie studio to Valve they are giving up a lot of agency.
You speak of developers as if they have no agency.
The Hopoo folk left because they didn’t want to work on RoR anymore.
Well yeah, Hopoo sold the RoR franchise to gearbox 2 years ago.
Moving from a small indie studio to Valve they are giving up a lot of agency.