I was using Iced as a dependency, but wanted to tweak its source code for some reason, so I jumped into the folder where cargo downloads dependencies, and went into iced_wgpu 13.5 (I think that’s the version).
I could make a change, then run
cargo clean -p iced_wgpu && cargo check
in my other project for instant feedback, yet it took rust_analyzer at least 5 whole minutes to stop hallucinating.
Can I disable some functionality of rust_analyzer
? I only use it for jump-to-definition, linting and syntax highlighting; I don’t even use autocomplete.
Setup:
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Desktop that thermally throttles only when both the IGPU and the CPU are under full load, and is cool otherwise.
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CPU: Intel I5-7500
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RAM: 8 GiB DDR-4
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Editor: NVIM v0.11.0-dev | Build type: RelWithDebInfo | LuaJIT 2.1.0-beta3 (I had the same issue with other versions as well).
TLDR
What can I disable in rust_analyzer to boost performance while maintaining jump-to-definition, linting and syntax-highlighting, or what can I do to boost rust_analyzer for big projects in general?
rust-analyzer I believe will compile all the deps the first time it runs. This will take some time but after that it should be fast. If you run a cargo clean that will wipe everything and you will have to wait again. So dont do that. clean should be something you run sparingly not before every compile.