nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agoThe games industry is undergoing a 'generational change,' says Epic CEO Tim Sweeney: 'A lot of games are released with high budgets, and they're not selling'www.pcgamer.comexternal-linkmessage-square141fedilinkarrow-up1261arrow-down112
arrow-up1249arrow-down1external-linkThe games industry is undergoing a 'generational change,' says Epic CEO Tim Sweeney: 'A lot of games are released with high budgets, and they're not selling'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 months agomessage-square141fedilink
minus-squareMotoAsh@lemmy.worldlinkfedilinkEnglisharrow-up2·edit-22 months agoThe screens getting better pushes directly against graphics processing increases. More pixels takes more power, after all. Not that it’s any excuse… Modern phones are more powerful than the Switch, by a long shot. I really wish mobile games could be good, but this is modern capitalism: It’s not about careers and good products. It’s about extracting wealth.
minus-squareValmond@lemmy.worldlinkfedilinkEnglisharrow-up1·2 months agoWell, check out a GBA/DS fat screen vs a DS lite one, it’s from that time roughly, not many more pixels but the quality is way different. But sure, a shame the whole mobile game industry is so incredibly crappy.
minus-squareMotoAsh@lemmy.worldlinkfedilinkEnglisharrow-up1·2 months agoYea, don’t have to render all the pixels for full enjoyment, though I bet things like the UI would love the extra detail. Either way, the industry has a greedy corpo problem, not a technological limitation problem.
The screens getting better pushes directly against graphics processing increases. More pixels takes more power, after all.
Not that it’s any excuse… Modern phones are more powerful than the Switch, by a long shot.
I really wish mobile games could be good, but this is modern capitalism: It’s not about careers and good products. It’s about extracting wealth.
Well, check out a GBA/DS fat screen vs a DS lite one, it’s from that time roughly, not many more pixels but the quality is way different. But sure, a shame the whole mobile game industry is so incredibly crappy.
Yea, don’t have to render all the pixels for full enjoyment, though I bet things like the UI would love the extra detail.
Either way, the industry has a greedy corpo problem, not a technological limitation problem.
Totally true.