• missingno@fedia.io
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    3 hours ago

    The biggest thing I miss from yesteryear is all the low budget straight-to-handheld spinoffs. No clear place for those to exist now that dedicated handhelds are dead, and no room for quirky little side projects when publishers are putting all their resources into just a few AAAA megagames.

    • Valmond@lemmy.world
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      2 hours ago

      What about mobile games? I know the market is weird around them (low cost etc) and maybe I misunderstood your statement.