Newest example I’ve seen is SF6, your options are windowed or windowed borderless. Hogwarts legacy also does the same. Why the hell is this?
btw alt+enter doesn’t work
I hate it because it means I have to alt tab when I want to pause a video on a secondary monitor. I also thought the common wisdom was that fullscreen mode yields the best performance and lowest latency. Is this no longer true?
Thanks in advance!
I have a fightstick in my lap and a keyboard on my table. If I focus the video the controller still works (on the fullscreen game on a seperate monitor), but I can also tap space, arrow keys, m for mute, c for captions etc. without the need to alt tab or use the mouse.
That’s down to the app choosing to ignore controller input when its window doesn’t have focus rather than it not being fullscreen.
Well it works 0% of the time if it’s not fullscreen. Not a big deal I was mostly curious about why it was no longer deemed necessary