Rockstar Games’ servers have been under heavy fire from massive DDoS attacks in recent days, causing widespread login and connectivity issues for players of GTA Online. These attacks come in the wake of Rockstar’s recent implementation of BattlEye, a new anti-cheat system designed to crack down on in-game cheating, sparking backlash from a segment of the player base. Protesters, unhappy with the new system, have resorted to using distributed denial-of-service (DDoS) attacks to disrupt the servers, escalating tensions between the gaming giant and its community.

  • flashgnash@lemm.ee
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    3 days ago

    They’re kinda proving rockstar’s point, I am fairly sure the venn diagram of “protesters” and cheaters is more or less a circle

    • tabular@lemmy.world
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      3 days ago

      If you were to treat cheaters as you may treat pirates, a service problem, then the overlap of Linux users and cheaters is a circle of unsatisfied users.

      • flashgnash@lemm.ee
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        3 days ago

        Cheating is absolutely not the same issue as piracy though, one is people wanting an unearned power trip over others and one is the service issue piracy is

        You’re not gonna convince cheaters to stop cheating by offering them a better experience

        • tabular@lemmy.world
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          3 days ago

          As a player I agree but as a software user and maker I don’t. Users should be in control of their own computing, therefore client-side anti-cheat is the unjust power over the user (edit, this applies to every other proprietary proprietary too).

          Has anyone tried? As far as I know the most that has been done is to shadowban cheaters to their own servers for matchmaking. No one has tried having built-in multiplayer cheats to compete with 3rd party cheats.

          • flashgnash@lemm.ee
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            3 days ago

            I don’t think clientside anticheat is a good solution by any means.

            Built in multiplayer cheats? Isn’t that just pay to win?

            • tabular@lemmy.world
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              2 days ago

              I didn’t mean to imply charging additionally for the cheats. Is the state of the games industry so bad that was a reasonable assumption :(

              I was thinking of dedicated servers aimed at attracting cheaters, and a server that encourages players to fight handicapped players (various levels of cheat users).

    • deadcade@lemmy.deadca.de
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      3 days ago

      The actual cheaters completely bypassed the new anti-cheat in about 6 hours. They had to update their cheats a bit, but are otherwise essentially unaffected. Linux users, Steam Deck users, and people who don’t want to give a single game full hardware access, are all affected. None of those can play GTA:Online anymore, unless they mod the game to bypass the anti-cheat, which can be seen as cheating in itself, and could result in a ban.

      The ddos attacks are likely being orchestrated by a small group of people or even an individual, it probably does not represent the vast majority of affected users.

      • flashgnash@lemm.ee
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        3 days ago

        That’s what I mean, I imagine most of the people ddosing are cheaters, hence the quotations around protesters

    • Bruncvik@lemmy.world
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      3 days ago

      Without hard data it’s difficult to tell to what extent this is accurate, but there seems to be a substantial portion of Linux gamers (including Steam Deck users) who are pissed off that due to the anti-cheat they can’t play the game on their platform of choice anymore. Some of them may have joined the DDoS campaign, so there is a genuine venn diagram.

      • flashgnash@lemm.ee
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        3 days ago

        I think people misunderstood my comment, I meant I think the ddosers and the cheaters are more or less the same group. Don’t imagine the majority of people in the Linux community would think that’s a good way to get rockstar to listen

  • where_am_i@sh.itjust.works
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    2 days ago

    That’s disgusting! Where do those criminals gather, so I could go an express my utter disappointment to them directly?

  • Regrettable_incident@lemmy.world
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    2 days ago

    As someone who is pretty old and is a crap gamer - well firstly I only play single player so I guess it wouldn’t effect me. But what’s the problem with anti cheat? Aside from it being code you don’t want on your machine. I dunno, I don’t get why people cheat. Isn’t it a better feeling when you just play and get good?

    Edit - I’m not defending rockstar btw. Don’t know the politics here. In fact last game I enjoyed was vice city on the PS2. I’m trying to hey caught up on everything I missed. But yeah, what’s the problem with anti cheat?

    • wabafee@lemmy.world
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      2 days ago

      If you play in Linux assuming this game even runs on Linux. Good chance they will ban you from running this game on that OS. They could allow it but most companies see Linux as a minority and will mostly willing to take the hit of blanket banning the whole OS. I guess Steamdecks would be out of question now. Another is security risk this kind of anti cheat tend to be invasive they have access to your kernel, the part of the OS that has access to everything on your system. If that thing is compromised good chance you’ll be affected also if you have that in your system. Think of something like clowdstrike issue.

      • scutiger@lemmy.world
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        2 days ago

        Rockstar have already mentioned that they are working to get the game working on Steam Deck, and by extension Linux in general.

        Shouldn’t be too hard since BattlEye is supposed to be compatible and there’s a BattlEye Proton runtime.

    • Olgratin_Magmatoe@lemmy.world
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      2 days ago

      Aside from it being code you don’t want on your machine. I dunno, I don’t get why people cheat. Isn’t it a better feeling when you just play and get good?

      I’ve done some cheating on GTAO, so I can speak to this a bit.

      For me, the next biggest reason after the one you listed is that their game is grindy as fuck. I want to be able to play with the cool vehicles and toys in the game, but they’re locked behind hours and hours of grinding, even just for a single item. I understand some people like that, but it’s not for me. But it’s also not just grinding that’s the problem. Their loading screens in the game are frequent, slow (1-5 minute of loading each), and are filled with shitty crews that make it impossible to do the missions.

      So back when I used to play I had a script that would just give me shit loads of money. I could buy what I wanted, have fun, and move on. Games are for fun, not for feeling like they’re a second job.

      What’s worse, is that Rockstar intentionally makes it grindy so you’re motivated to steal your mom’s credit cards and use real world money to buy fake world money that lasts you about 20 minutes. It’s very scummy behavior, and cheating is a way to get around that.

      The script kiddies that just like to fuck with other people are a whole other can of worms. Those people can get bent.

      • Rob T Firefly@lemmy.world
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        2 days ago

        I wasn’t expecting the perspective of an online game cheater on this to be so interesting, but that was really very interesting. Thanks for sharing it.

  • Kazumara@discuss.tchncs.de
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    3 days ago

    At least you can turn it off in singleplayer and still use your mods there. That’s a pretty important consideration imho.

    How do those community servers for RP work? Do they require mods? Do they still work?

  • OsrsNeedsF2P@lemmy.ml
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    3 days ago

    This is actually really effective as a form of protest. From a business perspective, Rockstar probably won’t roll anticheat back, but future companies will assess it as part of the risk when looking to add AC

  • MoogleMaestro@lemmy.zip
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    3 days ago

    I really hope they don’t find a way to blame the linux community for this. Even if we hate kernel level anti cheat, I think most of us were happy with the refund from Valve lol

    • SSJMarx@lemm.ee
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      2 days ago

      Tons of the problems of modern day matchmaking could be solved by this, but if players are running their own servers then they can just have their server give them the items they want, which means no more premium currency purchases for R$.

    • lowdude@discuss.tchncs.de
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      3 days ago

      Things like FiveM exist, which is exactly that. I’m not sure if that is at all affected by the anticheat though, I didn’t read the article.

      • Psythik@lemmy.world
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        3 days ago

        I sure hope not cause GTA Online is trash if you want to do anything other than Free Mode. I got so sick and tired of all the loading screens, disconnects, and empty lobbies.

        Even when they apparently “fixed” the loading issue, all it did was speed up the connection to Free Mode. Hosting/joining a mission still takes ages and nobody ever joins any of my games anymore so I gave up and went to FiveM full-time. If that gets shut down by anti-cheat then I’m going back to GTA IV. Cops N’ Crooks is more fun than anything GTA Online has to offer, anyway.

  • SynopsisTantilize@lemm.ee
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    3 days ago

    I’ll just play it on Xbox 360…or PS3…or PS4…or Xbox one…or PS5…or Xbox S/X…or Windows…wait is this Skyrim or GTA?

  • Vespair@lemm.ee
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    3 days ago

    Don’t buy games with invasive user-side anti-cheats that hamper performance, and demand refunds on any game that adds it after purchase.

    I don’t understand why this is so hard for people. If everyone gave a shit, we could end this. But instead, people would rather just complain while still forking over the money to these companies.

    There are so many good indie games without this kind of bullshit. We have better choices.

    • DoucheBagMcSwag@lemmy.dbzer0.com
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      2 days ago

      It didn’t have “invasive user side anti-cheat” on day one you doughnut

      That’s why Linux users bought it. This was added YEARS after release

    • johannesvanderwhales@lemmy.world
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      3 days ago

      Is “get rid of all anti-cheat” a popular position outside of Lemmy? I don’t really play these sorts of games but was under the impression that most competitive multiplayer would be unplayable without anti-cheat measures.

      • Vespair@lemm.ee
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        3 days ago

        There are plenty of anti-cheat measure that doesn’t require invasive access to your system or performance hits. The objection is not to fighting cheating, it is with the specific overreaching methodology chosen to do so.

        Also I personally rarely play multiplayer so it’s even more frustrating to have bullshit installed on my system for a feature that doesn’t even apply to me.

    • chiliedogg@lemmy.world
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      3 days ago

      They implemented this 10 years after the game’s release. It’s harder to vote with your wallet at that point.

        • chiliedogg@lemmy.world
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          2 days ago

          And that’s the one we can refuse to buy.

          But let’s be honest - people won’t. They’ll buy it in record numbers - just not on Linux.

      • Vespair@lemm.ee
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        3 days ago

        and demand refunds on any game that adds it after purchase.

        The way I see it, adding it, even this late, is changing the terms of the agreement and thus justification for a refund. Steam will often see it that way too if you word it as such. And if not, hell, you can still badger the publisher for a refund incessantly so at least it still costs them the equivalent in man hours even if you don’t get the refund. The point is not to be passive, even if we don’t get to win every single battle.

        • FahrenheitGhost@lemmy.world
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          3 days ago

          Companies like Rockstar certainly would meet any requests for refunds outside of very recently purchased with “Go kick rocks.”. For sure they changed the rules/ experience after the fact, but you can bet it’s covered in the small print of the EULA. Even if they received (and denied) 100,000 requests, they would care a bit unless they saw a significant slump in their overall sales. Sadly, a lot of their customers will be pissed about this but will be first in line buying other Rockstar games.

          • dan@upvote.au
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            2 days ago

            Depends on your country/jurisdiction. Consumer protection is weak in the USA, but much stronger in some other countries. It’d depend on how much it changes the experience. For example, if you buy a product because it advertises a particular feature, but then the manufacturer removes the feature in the future, that can be a reason to get a refund, at least in Australia and some European countries.

          • ipkpjersi@lemmy.ml
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            3 days ago

            I won’t be buying other Rockstar games if they do this with other Rockstar games, since it means I won’t be able to play them since I use Linux and they don’t want to use the checkmark to enable BattlEye on Linux/Proton.

            • chiliedogg@lemmy.world
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              3 days ago

              What rights?

              You’re buying a license to play a game. Rockstar is not obligated to ensure it’s available to you indefinitely.

          • Vespair@lemm.ee
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            3 days ago

            Sadly, a lot of their customers will be pissed about this but will be first in line buying other Rockstar games.

            Then they aren’t pissed enough. But yes, talking the talk is completely meaningless if you don’t also walk the walk, I agree.

            Companies like Rockstar certainly would meet any requests for refunds outside of very recently purchased with “Go kick rocks.”

            If you let them, sure. The reason we use phrases like “fight for a refund” is because these things are hard and they take effort. Like yes it sucks to have to do that and yes I understand our time is valuable, but as I see it there is value in both having your voice heard and punitively costing an offending company manhours in having to deal with you - even if you ultimately do not win the fight.

            Again, the point isn’t about winning or getting your money back, it’s about not being passive and just accepting the things that happen to you as if you do not have autonomy.

  • Mwa@lemm.ee
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    3 days ago

    there is no reason you have to run intrusive anticheat just to play your favorite multiplayer game it can stop hackers but you will force people on the most trash os ever windows i love valves approach to vac but people say its not that good

  • Etterra@lemmy.world
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    3 days ago

    So a bunch of assholes who like to ruin everyone else’s fun are mad because they can’t be script kiddie cheaters anymore. So instead they found another way to run everyone else’s fun. Cool.