• auzy@lemmy.world
    link
    fedilink
    English
    arrow-up
    0
    ·
    24 hours ago

    That’s not really odd. It likely caches decompressed assets and such.

    • kerrigan778@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      20 hours ago

      They’ve also talked about massively leveraging cloud computing and streaming, it’s likely a lot of actual scenery isn’t part of the offline file size unless you cache the areas for offline play (if that’s even an option)

      • auzy@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        ·
        14 hours ago

        Yeah. That was admittedly the big issue with Australia. With VFR it was useless unless we used Orbx in the days