• ampersandrew@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      arrow-down
      1
      ·
      1 month ago

      Starting with this one, it’s a requirement on PC, yes. Hopefully they do away with it due to lost sales, but they’re still at least pretending that they’re somehow going to convert PC players into console players.

      • BadlyDrawnRhino
        link
        fedilink
        English
        arrow-up
        8
        ·
        1 month ago

        I don’t think that’s their goal at all. Otherwise we wouldn’t see any sequels released on PC, that would be a much better strategy for converting players to console. The only reason publishers require their own logins in games, at least for single-player titles, is data collection. Data is very valuable.

        • Billiam@lemmy.world
          link
          fedilink
          English
          arrow-up
          5
          arrow-down
          1
          ·
          1 month ago

          don’t think that’s their goal at all.

          Literally their goal.

          As mentioned (via Tom Warren) by [Playstation co-CEO Hermen] Hulst in the interview, Sony wants to tempt PC players to purchase and play sequels to single-player narrative games on a PlayStation console.

        • ampersandrew@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          arrow-down
          1
          ·
          1 month ago

          Yeah, I think the strategy is so terrible that they can’t believe it, but they’ve publicly stated that’s the goal. I’m not sure what data they’d get out of it that they don’t get out of Steam achievements, but more likely it’s to brag about how many “active PSN users” they have, using a misleading number. Still, all I see when I see that requirement is online DRM.