Gaywallet (they/it)@beehaw.org to Gaming@beehaw.org · 4 months agoNew AI model can hallucinate a game of 1993’s Doom in real timearstechnica.comexternal-linkmessage-square29fedilinkarrow-up148arrow-down10cross-posted to: [email protected]
arrow-up148arrow-down1external-linkNew AI model can hallucinate a game of 1993’s Doom in real timearstechnica.comGaywallet (they/it)@beehaw.org to Gaming@beehaw.org · 4 months agomessage-square29fedilinkcross-posted to: [email protected]
minus-squareMidnitte@beehaw.orglinkfedilinkEnglisharrow-up4·4 months agoInteresting thought for a game to not be 3D modeled and programmed, but to be “modeled”.
minus-squareEvil_Shrubbery@lemm.eelinkfedilinkarrow-up2·4 months agoEnvisioned in the general direction. Like holodeck tech.
Interesting thought for a game to not be 3D modeled and programmed, but to be “modeled”.
Envisioned in the general direction.
Like holodeck tech.