nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 26 days ago[Second Wind] Game Devs Lying to You is A Good Thing, Actually | Design Delvewww.youtube.comexternal-linkmessage-square53fedilinkarrow-up155arrow-down114
arrow-up141arrow-down1external-link[Second Wind] Game Devs Lying to You is A Good Thing, Actually | Design Delvewww.youtube.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 26 days agomessage-square53fedilink
minus-squareampersandrew@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down1·25 days agoBut the way that you can’t lose has nothing to do with adaptive difficulty, IIRC.
minus-squareKlear@sh.itjust.workslinkfedilinkEnglisharrow-up2·24 days agoSure. Just thinking about games with no loss condition at all. It’s kinda rare.
But the way that you can’t lose has nothing to do with adaptive difficulty, IIRC.
Sure. Just thinking about games with no loss condition at all. It’s kinda rare.