nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year ago'A triumph': Brian Fargo, Mike Laidlaw, and other RPG architects weigh in on Baldur's Gate 3www.pcgamer.comexternal-linkmessage-square10fedilinkarrow-up169arrow-down14cross-posted to: [email protected]
arrow-up165arrow-down1external-link'A triumph': Brian Fargo, Mike Laidlaw, and other RPG architects weigh in on Baldur's Gate 3www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square10fedilinkcross-posted to: [email protected]
minus-squarecomedy@kbin.sociallinkfedilinkarrow-up18arrow-down2·1 year agoDon’t get me wrong - I’m absolutely happy that this game is doing well, that people love it, that it isn’t exploitative, etc. those are all great things. But do we need a daily article essentially restating the same thing?
minus-squaresnooggums@kbin.sociallinkfedilinkarrow-up4arrow-down3·1 year agoYes! Articles about popularity should always be as populous as the popular pop culture topic. Pop.
Don’t get me wrong - I’m absolutely happy that this game is doing well, that people love it, that it isn’t exploitative, etc. those are all great things.
But do we need a daily article essentially restating the same thing?
Yes! Articles about popularity should always be as populous as the popular pop culture topic.
Pop.