Videos games aren’t supposed to be realistic. I’m not supposed to put myself in the position of a real socom or seal or delta or recons or X18 for that matter. I don’t want to.play a video game that represents reality. That’s not what video games are about. Video games are supposed to be void of reality. Destiny, baldurs gate, elder scrolls, Mario, metal gear, etc… That’s what video gaming is supposed to be. Not real situations that could/would occur like call of duty. CoD is a garbage game and it’s offensive for them to remaster the bullshit and then expect people to pay for the bullshit that they couldn’t justify having paid for when the game(s] was first released. Do not fall for the Microsoft trap

  • sp3ctr4l@lemmy.zip
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    3 months ago

    Yeah, CoD is not realistic in terms of ‘how things work’, it only has a realistic aesthetic.

    Try playing Arma with a whole bunch of realism mods.

    Oh, you have an rpg, 2 extra rounds for it and a PKM, 600 rounds of ammo, and the tripod you you have to set it up on…?

    … and you decided to sprint a mile across field?

    Congratulations! You had a heart attack and died at about the half mile mark. Your respawn time is 15 minutes.

    Of course most people enjoy a more casual experience, a more streamlined, less technical one, but there are dedicated fanbases for people that love the intricacies of stupendously detailed shooters.

    • Mac@mander.xyz
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      3 months ago

      Respawn time? Nah there should be a milsim where upon death you get permabanned.

      • sp3ctr4l@lemmy.zip
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        3 months ago

        I mean, there are some milsim servers/groups/events that just don’t let you respawn. Its usually just changing a value for respawn time or a bit of a modified server set up.

        In my experience its more common for that to happen in a combat flight sim, or naval sim.

        But also: Counter Strike and many many other games and game modes still function on a repeating round based system where there is no respawning in a round.

        Fucking Space Station 13 and Barotrauma work that way, last I checked. Well… barring a crazed geneticist revives you as a frankenstein monster zombie or something.

        The only game I can think of that you can truly only play once was some old, narrative driven flash game where no matter what you do, the world ends… but it has many different possible endings depending on what you do and say… but it would either use your ip or a cookie or something to register when you’d hit one ending, and if you ever came back to it, it would just be the specific ‘game over’ you got.