So in the spirit of this community and not just to focus on the Reddit… issues… I thought it might be nice to get a topical conversation going in here.

Basically, what open source projects are you currently working on or are you heavily involved with?

I think it would be nice to see what projects people have on the go, get some publicity out there and otherwise talk about stuff that we should be discussing here.

  • Freaky@lemmy.ml
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    1 year ago

    Compactor is my Windows filesystem compression tool, good for clawing back space wasted by poorly-compressed games without having to faff about with the command line. I have a full rewrite in the pipeline that I’m procrastinating on.

    ioztat is basically what zfs iostat would be if it existed — an iostat for ZFS datasets, rather than ZFS vdevs. It was born out of a script from Reddit’s /r/zfs and in a slightly obsessive period I rewrote and expanded it into a pretty capable tool I’m quite proud of.

    If you have any experience packaging software for your favourite Linux distribution — well, I’m a FreeBSD user, so please knock yourself out. I’m begging you.

    num_threads is a tiny foundational Rust crate, most notably used by time in order to determine if it’s safe to make certain syscalls. I have implementations for Open, Net, and DragonFlyBSD that I’ve been procrastinating on merging, because blessing unsafe code for platforms I don’t use is scary. Moral support is welcomed.

  • Amir @lemmy.ml
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    1 year ago

    Few times a week i do some editing or writing comments within OpenStreetMap. I see the whole task as a game, results being implemented & used for people in need. Good feelings afterwards.

    Focus on your neighborhood & community, as it continues to change, if you want to participate. Few weeks later changes are implemented into Organic Maps as example.

  • lens_r@kbin.social
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    1 year ago

    I have a few projects I switch between based on how much time I have and where my interests lie.

    My most recent is a from-scratch compiler for a made-up language (MIT), Intercept, written in C with no dependencies (apart from libc, of course). I’m really proud of this one, and have even been lucky enough to work with other people on it.

    And then there’s my text editor (MIT), which is an homage to Emacs. I just have learned so much from Emacs and like it so much that I had to make my own. At this point it’s got a working SDL2 and OpenGL backend, as well as tree-sitter syntax highlighting, and, of course, is extensible through LITE LISP, the built-in programming language.

    Finally, my pride and joy, LensorOS (GPLv3). I started this project when I first started learning C++, and through it I have learned amazing things about how computers actually work, from hardware to kernels to userspace.

    Just wanted to say, this is a really good idea for a thread! I really enjoy seeing all these amazing projects from everybody

  • Die4Ever@programming.dev
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    1 year ago

    I’m the creator of Deus Ex Randomizer and I’ve been working on it a lot. This mod randomizes tons of things in the game like locations of items/keys/goals/enemies/starting locations. It also randomizes passwords that way you actually have to find them just like playing the game for the first time. Stats of weapons, skills, and augmentations are randomized too, and a lot more. We have a trailer video here but it’s about a year old now and we’ve added so much to it since then.

    I’ve also made RollerCoaster Tycoon Randomizer, Build Engine Randomizer (as in Duke Nukem 3D, Shadow Warrior, Blood, Ion Fury), and StarCraft 2 Randomizer

    I’ve also done some work on ScummVM (mostly for The 11th Hour and other Trilobyte games).

    I just made a collection of communities for my projects https://lemmy.mods4ever.com/communities

    https://programming.dev/post/442419

    • derivator@feddit.de
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      1 year ago

      Haha that’s amazing! Integrated bingo! Death markers! 😂 And you just gave me an incredibly dumb idea. How about a SCUMM engine randomizer? 😂

      • Die4Ever@programming.dev
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        1 year ago

        I’ve thought a lot about doing a randomizer for Groovie engine games, mostly The 7th Guest, but I can’t really think of a way to make it fun or interesting, the whole game is video files so it’s not very flexible

        a SCUMM game might work, some items could definitely be swapped around, but idk if it would amount to much cause there wouldn’t be a ton of permutations possible

        • derivator@feddit.de
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          1 year ago

          I don’t know enough about the SCUMM engine to know if this even makes any kind of sense, but could you randomize NPCs/connections between locations?

          • Die4Ever@programming.dev
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            1 year ago

            I haven’t looked into how that engine works, but I think it should be possible to move characters around, and change the connections between maps (usually called Entrance Randomization)

            but again the games usually keep the scope restricted, not many things are available at any given time, which means not a lot of possibilities for moving things around

            but some day I might give it a shot

  • andypiper@lemmy.world
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    1 year ago

    As of recently, I am officially helping Mastodon with developer relations and documentation! I also do some promotion / writing and speaking, and other work with the MicroPython project - and the Awesome MicroPython list. Beyond that, I offer a bunch of drive-by pull requests to smaller projects that I use, when I can!

    I’m a supporting member of the EFF, PSF, and OSI (I ran the OSI booth at State of Open this year), and I am an ambassador for OpenUK

  • foosel@feddit.de
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    1 year ago

    What a nice idea!

    My claim to fame is probably OctoPrint, a web interface for consumer 3d printers that I created over a decade ago now and have been maintaining ever since, since 2014 full time and since 2016 also 100% crowd funded. It’s written in Python (backend) and HTML/JS (frontend) and licensed under AGPLv3.

    • jeena@kbin.social
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      1 year ago

      Oh I was just listening to a podcast where you were a guest in https://pod.fossified.com/2023/04/05/s01e03.html and I had to lough out loud when they asked you what they could do to bring more women into FOSS or what it was and your response was to not invite them to podcasts only to discuss the topic of women in FOSS :D

      • foosel@feddit.de
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        1 year ago

        Yeah, that just had to be said since it’s a bit of a pattern indeed 😅 I warned Daniel that I’d drop that if they got me on for that topic ^^

  • JustEnoughDucks@lemmy.ml
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    1 year ago

    For the last 6 months I have been working on a completely open flight stick design. Just me working on it. DIY hotas sticks is a pretty damn niche hobby.

    6 axis, 32 button, based on the MiG31 design, with a front panel on the base (on this design).

    Not the most cost efficient vs quality as everything is 3D printed. Honestly it is my second big 3D modeling design and it was a pretty complicated one to get right. Ran into a lot of FreeCAD bugs. First time working with libopenCM3 also, so much less bloated than STM HAL. Plenty of improvements to come once it is released.

    Open hardware with the CERN OHL V2 S and the firmware GPL3.0. Edit: forgot to link it - https://github.com/JustEnoughDucks/LibreMiG-S

    • smalldatascience@infosec.pub
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      1 year ago

      Hey, just want to say, as someone that love Maltego, I’m beginning to enjoy using osintbuddy. I’m attempting to self host it on a website of mine, however I keep getting an error regarding “BACKEND_CORS_ORIGINS.” I’ve tried different permutations of my domain, IP, docker IP, ports, etc, and it keeps coming back around. Any guidance?

  • maltfield@lemmy.ml
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    1 year ago

    Hi Lemmy!

    I make BusKill laptop kill cords that make your computer lock, shutdown, or self-destruct if the device is physically separated from you.

    This protects your (encrypted) data from theft, which can be useful for digital nomads and cryptotraders working in cafes/coworking spaces. But our target audience is journalists, activists, and human rights workers in oppressive regimes.

    Both the hardware and the software are open-source (CC-BY-SA, GPLv3). We manufacture the hardware with injection molding, but if you have a 3D-printer, then you can take a stab at our 3D-printable prototype.

    …And apparently I’m doing (minor) contributions to lemmy these days too

  • derivator@feddit.de
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    1 year ago

    An API proxy to allow 3rd party reddit clients to browse Lemmy with only minimal code changes. I’ve got it showing comments now :) Source isn’t uploaded yet, but it will be soon.

      • derivator@feddit.de
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        1 year ago

        Since boost isn’t open source, the dev would have to allow you to configure the API endpoint (so the app would connect to the proxy instead of reddit.com), or someone would have to hack the app, which would probably be somewhat difficult.

        • Moonguide@lemmy.ml
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          1 year ago

          Ah, didn’t know that. Which apps would be able to read lemmy, if it’s not too much of a hassle?

          • derivator@feddit.de
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            1 year ago

            The reason I want to build this kind of proxy is that any app would be able to use it with minimal changes (configurable API server). For proprietary apps, you’re still at the mercy of the devs, but their work is greatly simplified. For open source apps such as e.g. RedReader, Infinity, anyone could make those changes. Another thing that it might be useful for is bots and the like. If I manage to implement support for posting, those could work on Lemmy as well. I personally would like to see the return of kg2bee.

    • foosel@feddit.de
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      1 year ago

      Oooooh, that sounds and looks promising! Any public repo I could follow yet? :)

  • JamesRavey@lemmy.ml
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    1 year ago

    When I was sick with Covid in April I built Turbopilot, a weekend hack to get code autocomplete models (like GitHub Autopilot) to run locally on low spec machines using the library behind llama.cpp. The models I used were codegen from salesforce and the idea is that if you’re running these models locally it’s free and you’re not sending your source code back to the microsoft/github mothership.

    Since then I’ve not really had time to work on it very much as my day job has been pretty busy but I really want to carry on development. I’ve got experimental nvidia acceleration building and I’m working on shipping a windows version at the moment.

    BTW If anyone is interested, I’m looking for some help and I’m willing to offer some technical mentoring (I have a background in AI/ML and a dozen years exp doing software engineering professionally)

  • afb@lemmy.ml
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    1 year ago

    I’m actually looking for an open source project to get involved in. Started teaching myself Python and Javascript last year, picked up some C and Linux-adjacent skills at some point, now studying CS part time as a mature student. I’d love to get involved with something free and open and I’d be happy to learn a new language to do it. Anyone desperate? 😂

    • taj@lemmy.ml
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      1 year ago

      Jump in wherever you find an interest. There’s so many projects and pretty much anyone and everyone is happy for new contributors.

  • RayJW@lemmy.ml
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    1 year ago

    Honestly not working on it at the moment but been meaning to for a long time: lapce.dev I’m tired of every application being another Elextron wrapper with outdated versions having issues. VSCodium for me literally takes hundreds of MBs for just a small like ~20 files project and the native Wayland support is still lacking big time. It’s time we go back to native applications!

    • Parsnip8904@beehaw.org
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      1 year ago

      I started trying out lapce today and it is awesome. I managed to get the css and html language servers set up and connected which seem to work well. I was wondering how I would go about setting up automatic insertion of corresponding closing tags (I don’t know what is the official name of this feature) in lapce like in code?

      • RayJW@lemmy.ml
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        1 year ago

        Honestly, I don’t know if that is a problem yet. It’s still very much WIP, but someone might be willing to work on an extension for closing tags if you open an issue! :)

        • Parsnip8904@beehaw.org
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          1 year ago

          I’ll definitely open an issue. I think my challenge is that I don’t know if something is a missing feature/bug or something I haven’t figured out because I couldn’t find the relevant docs. So I’m a bit hesitant to open an issue and possibly waste devs time.

          • RayJW@lemmy.ml
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            1 year ago

            That’s very noble of you, but as you will see in their repo they are still in pretty early stages of development and don’t have a lot of advanced features yet, so don’t worry about opening issues about such features. I think it helps them to prioritize!

            • Parsnip8904@beehaw.org
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              1 year ago

              I hadn’t thought about it that way :) I’m definitely opening few issues on basic functionality that wasn’t properly working. Your comment was really helpful. Thank you