• Durandal@lemmy.today
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    5 months ago

    Mario 64

    Legend Of Zelda OOT

    Mario Kart 64

    Goldeneye 007

    Perfect Dark

    Diddy Kong Racing

    Blast Corps

    Starfox 64

    Killer Instinct Gold

    Tetrisphere

    Super Smash Bros

    Kirby 64

    WaveRace 64

    StarWars Shadows of the Empire

  • SSTF@lemmy.world
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    5 months ago

    StarFox64 still holds up tremendously well. The blocky and simple art design makes it visually easy to read, and the gameplay is solid.

  • mozz@mbin.grits.dev
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    5 months ago

    Happy to see Perfect Dark so well represented - it was a hell of a hidden gem; it got sorta overshadowed by Goldeneye in the collective memory but it was one of those rare and shining examples of a sequel that perfectly extended the winning formula of the good first game without mucking up the core mechanics any.

  • Meeech@lemmy.world
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    5 months ago

    Jet Force Gemini was my top go to game quickly followed by Conkers Bad Fur Day. Cruisi’n USA deserves an honorable mention as well!

  • idealotus@lemmy.world
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    5 months ago

    I agree with most of these lists. I would add Banjo Kazooie! Just finished a replay of it (N64 version, not XBLA) and it mostly holds up.

  • Rottcodd@lemmy.world
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    5 months ago

    Paper Mario

    Jet Force Gemini

    Majora’s Mask / Ocarina of Time

    Blast Corps

    Custom Robo

    Mario Golf

    Space Station Silicon Valley

    Goemon’s Great Adventure

  • TheLameSauce@lemmy.world
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    5 months ago

    I’ve gotta rep one of my all time favorite party games to this day (ported to PC) Worms Armageddon. They’ve had several sequels, but I believe that was the last one to use that particular physics engine, and every game since has just felt a bit… Hollow?

    Also +1 to Paper Mario - S-Tier RPG, best of the whole series IMHO, tho the GameCube sequel TTYD is deserving of a very close second. I wish so bad they’d make a return to badges and acquiring new buddies and buddy upgrades throughout the game. The oragami king battle mechanics did not do it for me, and with it being the core mechanic of the game just soured my whole experience despite the rest of the game being pretty solid.

    • Twinklebreeze @lemmy.world
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      5 months ago

      I bought Sticker Star real excited for Paper Mario, and hated it. Every attack is a consumable item? No thanks.

  • folkrav@lemmy.ca
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    5 months ago

    Hot take: Perfect Dark took everything that was great from GoldenEye, expanded on the formula, and is a much better game overall.

    StarFox 64 is always gonna be an all-time favourite of mine. The gameplay is so simple yet very rewarding. Very arcade-like game loop, in a good way.

    Diddy Kong Racing is one of the first games I discovered the… joys (?) of completionism as a kid.

    I played Wave Race a ton with my father, he loved that game. Mario Golf as well.

    Mario 64 is insanely good in retrospect, but I both didn’t understand much of English back then, and also sucked at the mechanics too much as a kid to really enjoy it. Similar situation with Banjo Kazooie and Banjo Tooie. I somehow managed to play through Donkey Kong 64 using walkthrough guides I printed out chapter by chapter. The multiplayer was nice although laggy as hell.

    • TheLameSauce@lemmy.world
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      5 months ago

      Spot on with Perfect Dark. It’s one fault imo is that it was trying to do almost too much for the 64.even as an expansion pak game, the graphics that the 64 was capable of could just not render the necessary detail for a lot of stuff to be easy to see/recognize.

  • skulblaka@sh.itjust.works
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    5 months ago

    I fucking love Quest 64. I’m under no impression that it is a good game, but I grew up playing it and it remains one of my favorite comfort games to this day. I play through it fully once every year or two. I also enjoy other, better games, as have been mentioned elsewhere, but Quest is just special to me.