nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 months agoLawsuit paperwork reveals Valve employs around 350 people – and less than 100 work for Steam. Most of Valve's payroll is still committed to game dev roles.www.gamesindustry.bizexternal-linkmessage-square38fedilinkarrow-up1158arrow-down115
arrow-up1143arrow-down1external-linkLawsuit paperwork reveals Valve employs around 350 people – and less than 100 work for Steam. Most of Valve's payroll is still committed to game dev roles.www.gamesindustry.biznanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 months agomessage-square38fedilink
minus-squareFippleStonelinkfedilinkEnglisharrow-up6·4 months agoI don’t think Alyx would work very well if it weren’t in VR, not in it’s current form at least
minus-squareWarlordSdocy@lemmy.worldlinkfedilinkEnglisharrow-up1·4 months agoYeah I’m not saying they should try and force it for non vr I’m just saying if valve had made a game like that that people could play without having to own an expensive vr headset people wouldn’t complain as much about valve not making games.
minus-squareFippleStonelinkfedilinkEnglisharrow-up1·4 months agoOh yeah, that’s fair enough, it’s been a long tome since Portal 2 came out
I don’t think Alyx would work very well if it weren’t in VR, not in it’s current form at least
Yeah I’m not saying they should try and force it for non vr I’m just saying if valve had made a game like that that people could play without having to own an expensive vr headset people wouldn’t complain as much about valve not making games.
Oh yeah, that’s fair enough, it’s been a long tome since Portal 2 came out