• chickenwing@lemmy.world
    link
    fedilink
    English
    arrow-up
    18
    arrow-down
    1
    ·
    1 year ago

    People have been saying this game is exciting because of the lack of mtx, but it seems to me that any big rpg gets a lot of attention. Eldan Ring got similar praise last year. Bioware was making these kinds of games fairly consistently about a decade ago and then stopped to make shit like Anthem. It’s a design decision not a budget problem.

    • Square Singer@feddit.de
      link
      fedilink
      English
      arrow-up
      24
      arrow-down
      1
      ·
      1 year ago

      Microtransactions come with specific challenges. Specifically, you have to give the players a reason to pay them, and that’s usually done by making the game purpously worse for those who don’t pay.

      • Calatia@lemmy.world
        link
        fedilink
        English
        arrow-up
        8
        ·
        1 year ago

        Or the other trend these days, Wich is to remove content from the base game and sell it as dlc or just money-gate it even if it’s on the base disk/release.

      • MountainBr3w@lemmy.zip
        link
        fedilink
        English
        arrow-up
        7
        arrow-down
        1
        ·
        1 year ago

        I don’t necessarily believe this to be universal. I’ve played plenty of games with cosmetic mtx that I can absolutely play without the desire or need to spend money.