- cross-posted to:
- [email protected]
- [email protected]
- [email protected]
- cross-posted to:
- [email protected]
- [email protected]
- [email protected]
We are getting confident in the state of Godot 4.1! To wrap things up here’s the last beta release, bringing more fixes to reported issues.
If you saw this earlier and it got deleted I had to repost due to some of the bot functionality not working. Seems to work perfectly now though so will autopost new things from the godot blog