• Dagnet@lemmy.world
    link
    fedilink
    arrow-up
    5
    ·
    16 days ago

    It really depends, if the long animation has a big pay off then it’s perfectly fine, high risk high reward, that kind of move greatly rewards player knowledge of the enemy’s move set. It’s not OK if:the move is weak or if enemies have no long dmg windows, if any of those are true then those moves will just be entirely avoided by players