Nemeski@lemm.ee to Games@sh.itjust.worksEnglish · 6 months agoDiablo 4 tried to repackage Diablo 2's grind for the modern era, but series overseer Rod Fergusson says the "consumptive nature of a live service" made it unfeasiblewww.gamesradar.comexternal-linkmessage-square61fedilinkarrow-up1130arrow-down13
arrow-up1127arrow-down1external-linkDiablo 4 tried to repackage Diablo 2's grind for the modern era, but series overseer Rod Fergusson says the "consumptive nature of a live service" made it unfeasiblewww.gamesradar.comNemeski@lemm.ee to Games@sh.itjust.worksEnglish · 6 months agomessage-square61fedilink
minus-squareChicoSuave@lemmy.worldlinkfedilinkEnglisharrow-up4arrow-down1·6 months agoWhen the dev doesn’t have enough resources or time or werewithall to make different areas with different mobs, they reuse the existing areas to pad out the grind. Level scaling is a sign of lazy development.
When the dev doesn’t have enough resources or time or werewithall to make different areas with different mobs, they reuse the existing areas to pad out the grind. Level scaling is a sign of lazy development.