The System Shock remake from Nightdive Studios was originally funded on Kickstarter, and after delays it was eventually released on May 30th, 2023 but two platforms have been missing - Linux and macOS.
Kinda shady considering this was a Kickstarter stretch goal.
If they use a natively supported graphics API, i.e. Vulkan there’s not really a difference between Linux binaries and Windows binaries ran through proton. The possibility of the Linux version running worse is also there because of likely less optimization done by the devs due to multiple versions having to be developed.
With proton around, what’s the point in investing in to Linux ports?
With macOS, who cares? Saying this as a guy who used osx for over a decade. Wrap it in wine like 99% of everything else. Or just get a steam deck.
If some games run so well on Linux with Proton, imagine how well they could run on Linux if they were designed to.
If they use a natively supported graphics API, i.e. Vulkan there’s not really a difference between Linux binaries and Windows binaries ran through proton. The possibility of the Linux version running worse is also there because of likely less optimization done by the devs due to multiple versions having to be developed.
Euro Truck Simulator 2 has a native Linux version but only the Windows version launched via Proton actually works on my Linux PC.
Usually that’s because Linux versions have been abandoned after Steam Machines flopped. Same is with Dying Light, iirc Borderlands 2 as well
Proton isn’t the magic bullet you wish it was
Works well enough, so it has been a sort of magic bullet. Look how many games run on Steam deck just fine.