• jonesy
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    14 hours ago

    Half-Life for me. The moment games really became an interactive storytelling medium.

    • Wahots@pawb.social
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      3 hours ago

      I also said half life. Doom was a leap forward, but Half life actually set a technological and story telling bar, on a budget, in 1998. Many videogames drew inspiration from its innovations, storytelling or themes.

    • Mubelotix@jlai.lu
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      13 hours ago

      Of course it’s Half Life. Sad to see that people have forgotten the impact it had