I wish all games would just let you save whenever you want to! Why is using checkpoints and auto saves so common?

At least add a quit and save option if you want to avoid save scumming.

These days I just want to be able to squeeze in some gaming whenever I can even if it’s just quick sessions. That’s annoyingly hard in games that won’t let you save.

I wonder what the reason for this is?

  • Sternhammer
    link
    fedilink
    English
    arrow-up
    2
    ·
    1 year ago

    To be fair, Kojima games are primarily vehicles for cut-scene delivery. Gameplay is a bonus.