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- cross-posted to:
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Well this is definitely about time. Simplification, job homogenisation and cut down difficulty has been a compounding issue over the past what, three or so expansion cycles? I still can’t believe they removed the iconic Hissatsu: Kaiten from Samurai.
I cant believe they removed the entire enmity system in shadowbringers
hmmm spend six years dumbing it down just to double back on it? yeah right. you designed your game for a casual audience. I aint playing with them again. they sucked at the dumb down version already